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Orcs vs Elves

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Author Topic: Orcs vs Elves  (Read 217 times)
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mattjgilbert
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« on: April 25, 2011, 11:50:36 pm »

As discussed on Warseer (where I'll post it post it's back up) - here's the batrep from the Orc vs Elf games we played recently.

http://www.thedragonstears.com/stuff/batreps/KoW_Elves%20vs%20Orcs%202011-04-16.pdf

Actually, it's the first game. We played another since which I also took pictures and notes from so will write that one up too.

I hope you enjoy it.
« Last Edit: April 26, 2011, 08:08:37 am by mattjgilbert » Report Spam   Logged

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mattjgilbert
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« Reply #1 on: April 26, 2011, 08:04:25 am »

oops...fixed the link  Embarrassed
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gaarew
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« Reply #2 on: April 26, 2011, 08:15:59 am »

Good stuff, great to see two fully painted armies duking it out.

Couple of typos on the last page though, Never instead of Nerve, and one near the bottom.  (It's too early/late for serious pedancy, just off work)
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Studio gaarew; Gaming armies, by gamers, for gamers.

You take yourself very seriously for a grown man playing with toy soldiers...

BMAAWOM I - Orcs - 0/42 complete.
mattjgilbert
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« Reply #3 on: April 26, 2011, 01:01:41 pm »

oops, ta - will fix when I get a chance
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Llew
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« Reply #4 on: April 26, 2011, 06:20:13 pm »

That is a beautiful battle report!  Great to see that one!

The main thing I notice is that you guys set up like it's a game of WFB.  For the elves and their shooting, this makes great sense.  But for orcs, I think they do better with stacking up.  Without having to worry about Panic tests, you can really build your assault in waves and it's a much better way to deal with elves. (And, with unit interpenetration, even if they waver a front line unit, you can leapfrog them.)  You know you're going to lose something, but your real hitters -- the payload -- will get to them.

There are a lot more tactics available than the standard "big surge across the table", and I think you have to try some of those to beat the Elven shooting.  Running straight across costs you a few units, and leaves your assault scattered.  Weighted deployments, attack in depth, multiple unit charges and a lot of other options make the orcs deadlier.  They need to hammer a point, destroy it, and then exploit the damage.  Elves are just too solid to take on one-on-one in a broad front attack.

And yeah...that hill was brutal.  Probably the only thing I would have put up there is the orc archers. They're a low enough threat that you could keep moving forward and probably be ignored until you decided to use them to help with another charge.
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mattjgilbert
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« Reply #5 on: April 26, 2011, 07:05:15 pm »

Thanks Llew. We keep forgetting units can move through each other. It's going to take a while to break out the WHFB habits I think Smiley
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