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1500pts Undead List

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imarchi
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« on: November 01, 2011, 02:24:25 am »

Hi, I have some problems with Facebook, my post disapear...

This is the list of 1500pts I used today against Carl Hoffenber's Dwarfs:

Solid Units (890pts)
Revenant Regiment (135pts)
Shambling
banner (15pts), musician (10pts), two-handed weapons
Skeleton Horde (215pts)
Shambling
banner (15pts), musician (10pts), spears (25pts) (Phalanx), undead dogs (30pts)
Werewolves Troop (150pts)
Crushing Strength (1), Nimble
Zombie Horde (195pts)
Shambling
banner (15pts), musician (10pts)
Zombie Horde (195pts)
Shambling
banner (15pts), musician (10pts)
Units (325pts)
Mummies Troop (165pts)
Crushing Strength (2), Regeneration, Shambling
Skeleton Archers Troop (40pts)
Shambling
bows
Skeleton Archers Troop (40pts)
Shambling
bows
Skeleton Archers Troop (40pts)
Shambling
bows
Skeleton Archers Troop (40pts)
Shambling
bows
Heroes/ Monsters (245pts)
Army Standard Bearer (25pts)
Individual, Inspiring, Shambling
Necromancer (110pts)
Dark Surge (Cool, Heal (3), Individual, Zap! (3)
Necromancer (110pts)
Dark Surge (Cool, Heal (3), Individual, Zap! (3)

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Estarriol
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« Reply #1 on: November 01, 2011, 07:50:31 am »

yay, someone who uses archers!
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Hofferber
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« Reply #2 on: November 01, 2011, 04:48:05 pm »

No comment...

I hate mummies!!!

I'll become this phrase in the next summer song :-(
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imarchi
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« Reply #3 on: November 02, 2011, 03:06:20 am »

yay, someone who uses archers!

The archers killed a Berserker Lord, with a little of lucky, but they did it
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mattjgilbert
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« Reply #4 on: November 02, 2011, 10:51:30 am »

That's a lot of archers! Other than the single werewolf your army looks slow. How do you set-up and play it? What role doesn't each unit have?
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imarchi
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« Reply #5 on: November 06, 2011, 11:41:50 pm »

I played with the hordes in the middle of my frontline,the skeletons between the zombies hordes, with the necros and the Standard Bearer behind. The revenants was close to one of the zombie hordes near the right wing, helping to make more casualities. The mummies were covering the left wing, and they did it very well, and the werewolves in the right wing, tried to flank the enemy, but they didn't. Behind the necros, the archers moving with the rest of the army, and fired every turn.
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mattjgilbert
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« Reply #6 on: November 07, 2011, 08:50:30 pm »

If the archers were moving every turn they can't have been hitting much when then shot?

I used a werewolf regiment this weekend. They are lethal! I used them, a vampire lord and wraiths all together on one flank - all 3 units have De 6+ and the speed to scare the hell out your opponent. What was it that didn't work for your werewolves?
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imarchi
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« Reply #7 on: November 09, 2011, 01:07:37 am »

The archers only moved the two first turns, the rest of turns they were halted, firing at all posible objetives in half-range to avoid penalties.

The werewolves make a great charge, but they were wavering two turns in a row, with a very good (or lucky...) dice rolls by my opponent.
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